Blizzard Entertainment


In 2011 and 2012 I joined Blizzard Entertainment as a Software Engineering Intern at Irvine, California. I worked on their backend Battle.net code. 2011: Server Logging Technologies During 2011 Blizzard was preparing to launch the next installment for one of their biggest and most successful franchises: Diablo. Diablo III was...

Columbia Records


From June 2010 to September 2010 I had the incredible opportunity to intern as a Digital Marketing Intern at Columbia Records in Los Angeles, California. There I wrote mobile and web applications to connect their musicians to their fans in groundbreaking ways. Technologies used: Android, iOS, Web Languages and IDEs...